Dictionary Definition
crackdown n : severely repressive actions
User Contributed Dictionary
see crack down
English
Etymology
Noun use of the verb "to crack down"Noun
- stern measures or disciplinary action; increased enforcement
Translations
- French: acte de répression
Extensive Definition
Crackdown is an open-world,
third-person
shooter video game for
the Xbox
360 game
console. It was released in North
America on February 20,
2007, and
worldwide by February 23,
2007.
Crackdown was developed by Realtime
Worlds and distributed by Microsoft
Game Studios. The game was conceived by Realtime Worlds
founder,
David Jones, who also created
Grand Theft Auto and Lemmings.
Set in the fictional Pacific City, the player
controls a cybernetically enhanced Agent in a mission to defeat
three crime lords and their organized crime syndicates. The Agent's
abilities improve by defeating the crime lords and their
supporters, and by completing optional activities such as street
races and scavenger hunts. The game play is nonlinear: instead of
following a rigid mission sequence, players are free to select the
approach to completing these missions and activities. The game
features a two-player cooperative play mode via Xbox
Live.
Crackdown, initially planned for release on the
original Xbox
console, was envisioned as a vast world in which players could
experiment and explore freely. Even though this concept was
implemented for the Xbox 360 version, the test version of
the game received negative feedback; Microsoft
Game Studios feared that the game would not be well received.
To boost sales, Microsoft Game Studios bundled Crackdown with an
access code to the multiplayer
test version of the much-anticipated Halo 3. At least
partially as a result, the game sold 1.5 million copies in
its first six months of release. Despite initial concerns,
Crackdown received positive reviews and has garnered several awards
for its innovative game play.
Plot
Crackdown takes place in the fictional metropolis of Pacific City, which is laid out across four islands with several districts and areas within it. The city is controlled by three crime organizations: the Central American Los Muertos, Eastern European Volk, and East Asian Shai-Gen.Gameplay
Crackdown is a third-person shooter set in a large sandbox environment, akin to Mercenaries: Playground of Destruction. After selecting one of the predefined Agent characters, the player is assigned to defeat the Kingpin of each gang, though players are free to select their precise approach in doing so. While the player may face the Kingpin and his bodyguards at any time, the player can improve their chances of taking out the Kingpin by facing and defeating the various Generals that are responsible for certain aspects of the Kingpin's offense and defense, removing those from play.Much like other sandbox-styled games, the player
mainly uses melee attacks, guns and explosives to fight the
opposing forces and can run, climb buildings, jump across rooftops,
or use vehicles to get around the city's landscape. Crackdown
features a series of character-based skills that can be upgraded to
increase specific traits that can be used in combat, driving, or
on-foot agility. Nine people were involved in the initial
development for twelve months with plans to expand to 35 during
full development.
Microsoft found that by October 2006, the game
had fallen into the bottom 30 percent in test player
reaction of all games currently in testing, and the bottom
50 percent in interest, though the numbers improved after
a month.
Pacific City within the game consisted of 495
"city blocks" which the player could travel between, according to
Microsoft Game Studio's Jami Johns. Each block had to be tested
separately, so Microsoft Game Studios designed a software tool to
track issues when the game was in testing. stating that sequels for
the game are very likely to be produced, especially if Crackdown
performed well commercially.
Promotion
A Crackdown demo was released via Xbox Live Marketplace on January 23, 2007. It was originally dated for January 18, 2007, but was delayed due to Microsoft's certification process. This demo includes both single player and co-op play, but does not allow for jump-in co-op as seen in Gears of War. Silver account members received the demo one week later. The demo lasts for, at most, one hour, with a timer starting when either the player trains a skill to the second level, has eliminated two of the gang Generals, or has been playing for a half hour. At that point, a 30 minute timer will start, after which the demo automatically ends. During the demo, in-game skills can be trained up to the highest level, and this occurs at an accelerated rate in order to give players an example of higher-level abilities. In the week after its release, the Crackdown demo was the second most played Xbox Live game after Gears of War. The demo went on to become the most downloaded and most played overall by March 2007.Every pre-ordered and specially marked copy of
Crackdown included an invitation to beta test the highly
anticipated Halo 3. The
Crackdown game disc was required to download and launch the Halo 3
beta through the in-game menus. On April 10,
2007, Bungie announced
that the beta would become available for download for those that
own this copy of Crackdown on May 16, 2007. This beta was
playable for three weeks from when it was downloadable.
Downloadable content
On February 19, 2007 a free downloadable pack was made available for the game. The pack includes four new playable male agents, three of whom have unique, upgradable headgear. A free update was released on May 11, 2007 which allows the player to reset gangs, makes it easier to find orbs, improves stunt ring visibility, enhances targeting and camera angles when driving, and provides several other minor fixes. This update also includes a new ground strike attack.Two packs of downloadable content were released
on May 10,
2007. The
"Free-For-All" pack, which is available for free, allows the player
to impound any vehicle and store it at the Agency and allows the
player to enter a "god mode" that allows them to alter the Agent's
statistics or create several items, and other affects, but disables
progress within the game. The "Gettin Busy" bonus pack, available
for 800 Microsoft
Points (US$10), introduces new vehicles and weapons, new side
missions, and street racing. As of September 6,
2007, the
"Gettin' Busy" pack has been purchased from Xbox Live around
200,000 times. On May 16, 2007, a further title
update was released, resolving the issue, in addition to fixing
issues with access to the Halo 3 beta.
Soundtrack
Crackdown features over 100 tracks of electronica and sample-based music by a number of independent and video game musicians, including Amon Tobin, Atlas Plug, Celldweller and Hybrid. Davenport was allowed to select music from any source given the premise and missions within the game, and worked with the audio leads at Realtime Worlds to shape the full soundtrack, keeping it to a "dark and ominous" vibe, rather than "super high energy". |AdvGamers = |Atrip = |CE = |Edge = 8/10 |EGM = 8.3/10 |EuroG = 9.0/10 |Fam = |G4 = |GameFan = |GamePro = 4.5/5.0 |GameRev = |GI = 8.5/10 |GSpot = 7.8/10 |GSpy = 4/5 |GT = |IGN = 8.0/10 |MaxPC = |MobyGames = |NYT = |NP = |OXM = 7/10 |PCGUK = |PCGUS = |PCZone = |Play = 8.5/10 |OPM = |PSM = |XPlay = 5/5 |GR = 84% |GRO = | |award1 = |award2 = |award3 = |award4 = |award5 = |award6 = |award7 = |award8 = |award9 = |award10 = |award11 = |award12 = }}Crackdown received generally positive reviews
from game critics who praised the open-world approach. Reviewers
commented highly on the graphics of the game, both in its detailed
city and large draw
distances, and the cel-like shading of the characters; 1UP said that "it's
just better to let a game approach reality on its own aesthetic
terms than to go hyperrealistic". and also won the "Best Debut"
award at the 2008
Game Developers Choice Awards. The game received the Innovation
Award at the 2007 Develop Awards, held by Develop magazine.
Game
Informer listed it as one of the top 50 games of 2007,
citing its unique experience and several other elements. They
listed the agents as the number eight top heroes of 2007 and
climbing the tallest building in the city as the number nine top
moment of 2007.
Sales
Crackdown premiered to very strong sales. During the week of its worldwide release of 2007-02-22, it was the top selling Xbox 360 game in North American, Japan, and the UK. The game was the top selling game in North America for the month of February 2007, selling 427,000 units. Ultimately, by the end of 2007, the game sold 1.5 million copies worldwide.References
External links
crackdown in German: Crackdown
crackdown in Spanish: Crackdown
crackdown in Italian: Crackdown
crackdown in Dutch: Crackdown
crackdown in Japanese: ライオットアクト
crackdown in Norwegian: Crackdown
crackdown in Polish: Crackdown
crackdown in Portuguese: Crackdown
crackdown in Swedish:
Crackdown